Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 11-10-2002 , 05:41 AM
BillyZ's Avatar
Subscriber
Join Date: Sep 2002
Location: Vancouver, BC
Posts: 223

Mouse Clicking Question

Hi all, I recently re-installed Maya, so all my preferences are new. My question is, (hypothetically imagine working on a polygon shape and you have to tweak the verts, I change to vertice mode. And with one of the verts selected I use the move tool to tweak it a bit, thus screwing up another vert and I need to move that one as well.

But what happens is with my maya, I have to deselect the vert that I used, to actually click on the next, is this normal or have I gone insane. Or is there a way to click on a vert, move it, click on another vert without deselecting the previous one?

BillyZ

# 2 11-10-2002 , 06:24 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
yeap .. ctrl-select the second one.

# 3 11-10-2002 , 03:44 PM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
i think adldesigner wanted to say.. shift + click the second one..

but be carefull with the shift selectin' especially if you marquee select.. it will select the ones you want but might deselect the ones you already got if you catch them too.. :p

# 4 11-10-2002 , 05:02 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Oh. You´re right Roman.
Sorry for the mistake people. user added image

# 5 12-10-2002 , 08:06 AM
Darkware's Avatar
Subscriber
Join Date: Oct 2002
Location: USA
Posts: 1,172
shift + click --> this selects multiple vertices as said before. it de-selects vertices that have already been selected, too.
ctrl + click --> only de-selects a vertice that has already been selected.
You can select more than one vertice by marque-selecting them, however, if you display vertices on more than one object and try to select vertices on both, you will only be able to select vertices on one of the objects.
Also, the vertices on the pole of a nurbs sphere can only be split apart by smoothing the area. This creates a plump, round, cylinder when done. And you thought the poles were only one vertice, didn't you? user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads