Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-09-2005 , 02:32 AM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871

subD uv's smoothing

hello.
to those savvy with maya modeling/rendering :

is there a way to get maya's subD'uvs to smooth?

is there a workaround im not aware of?

uv distortion has not been so obvious until now on my subD models, so i never had any issues with that.

but the subD uvs remain the UVs of the base mesh [level 0 or unsmothed version of the mesh]

is there a way to get the UVs to be smooth. IIRC maya 5.0, i could be wrong.. smoothed the UVs for subDs, im on maya 6.5

thanx in advance

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads