This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I got some very great news guys. Had a phone interview with ILM yesterday and they want me there for a face-to-face interview!
Since Habib Zargarpour left to EA Games, ILM has been lacking a dynamics and particle expert. They've seen my Stormy Ocean animation and they think I could fill the void Habib left behind.
The phone interview was very pleasant and encouraging. We talked for almost 30 mins. Can't wait to get the plane tickets
[edit]
Seriously though. I had a job interview on wednesday but not with ILM It was a small animation studio here in Finland. Went alright I think. Still haven't heard back from them.
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