This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
in the attribute editor of the transform node of the object there is a drop down called limit information. open that and then you could limit transformation scale and rotation to specified values.
i am pretty new to maya though and have not had very much experience with some of the applications available in maya, i was wondering if you could give a little help on where to find the transform node of the object, thanks.
the transform node is the top most node. when you click on the e.g. sphere_01 in the outliner thats the transform node.
looking in the attribute editor there are always sphere_01 and sphere_01_shape.
in case you are not sure you could select the object and then press the up key which brings you in the hioerarchy up. the object shouldn|t be in a group cause then you might ending up in the group node.
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