Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 91 24-11-2003 , 05:09 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
its all looking pritty cool.. good job on the gun..

# 92 24-11-2003 , 07:07 PM
GreyFox's Avatar
Registered User
Join Date: Apr 2003
Location: Sweden
Posts: 242
Thanks guys.

And yeah I will try to use photo reference wherever it's possible.

Btw, I got a Wacom Intuos 2 Tablet today! Yey! user added image

# 93 07-12-2003 , 03:04 AM
GreyFox's Avatar
Registered User
Join Date: Apr 2003
Location: Sweden
Posts: 242
Been applying a uv map on the marine, and I've been having some troubles with the hands. Or not troubles, rather lazyness. I was wondering if you could copy the uv's from one of the hands, and use the same uv map on the other hands. Note: they are part of the same model.

# 94 07-12-2003 , 03:17 AM
GreyFox's Avatar
Registered User
Join Date: Apr 2003
Location: Sweden
Posts: 242
Here's an example of the model with the tiled texture from the front at this time:

Attached Thumbnails
# 95 07-12-2003 , 03:19 AM
GreyFox's Avatar
Registered User
Join Date: Apr 2003
Location: Sweden
Posts: 242
And here is the side:

Attached Images
# 96 07-12-2003 , 03:20 AM
GreyFox's Avatar
Registered User
Join Date: Apr 2003
Location: Sweden
Posts: 242
and the back

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads