This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
How'dy peoples, how are you all?
I'm new to Maya and loving it.
I am in the process of doing the cartoon dog tutorial and have a problem after attaching the two halves of the model.
Basically there is a line around the model where the two halves meet. This is after converting to subd. I am confident I've merged all the vertices correctly. Some help as to why this occurs and how to fix it would great.
converting to subD would have automatically softened the normals, so i don't think that was the problem...i've come across isntances in maya where i merge the vertices, but they don't actually connect, despite how high i set the distance...that may have been what happened...that they merged, but didn't really merge, if you know what i mean.
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