Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-01-2010 , 06:24 PM
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Join Date: Nov 2005
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PROBLEM WHEN CREATE UVs

I WAS CREATING UVs TO TEXTURE MY IMAGE IN PHOTOSHOP, WHEN I CREATED UVs FROM THE LEFT HALF AND THE FRONT FACE OF THE LEG I GOT THE LEFT HALF OF THE LEG IN MODE WIRE. I DID NOT REALIZE BECAUSE OF THE COLOR FROM THE RIGHT HALF OF THE LEG AND VIEW I WAS USING IN THAT MOMENT UNTIL I CHANGED THE VIEW.

I DO NOT KNOW WHAT HAPPENED.

HELP ME PLEASE.

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Last edited by hdm39; 11-01-2010 at 06:35 PM.
# 2 11-01-2010 , 07:28 PM
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Join Date: Feb 2004
Posts: 2,988
There is no shader applied to those faces. Select the faces, and apply a shader to them.


Imagination is more important than knowledge.
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