Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-03-2017 , 09:42 PM
Mishkawy's Avatar
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Join Date: Oct 2014
Location: Cairo, Egypt
Posts: 6

Animated characters from Maya to Max

Hello everyone,
I hope this is the right place to ask my question.. I really need your help.
I build, rig, and animate a characters in Maya, and the studio wants me to send them this animated character to their studio. But they only use 3DS Max!
I tried exporting FBX from Maya with animation baked, and that did not work..
What do I do?
Any work-around?
If FBX is the only way, what are the steps that I should take?
Thank you so much for your help.


"Hopeful"
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