Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-07-2006 , 01:29 AM
kavelle's Avatar
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Join Date: Jul 2006
Location: Los Angeles
Posts: 38

Preserve UV's in maya?

I want to be able to move a point on a mesh without the uvs being distorted. Max has a check box that does this. I don't think maya has an option for this, does someone know of a plugin maybe? Anything?

Thanks!


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