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02-04-2006, 11:30 PM   #1
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Join Date: Apr 2006
Posts: 6
Setting Convex Hulls In Meshes

I want to model a triangle mesh and then divide it into conves hulls. I am able to model meshes form nurbs, but is there a way to detect or manually set convex hulls in Maya?

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02-04-2006, 11:31 PM   #2
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Location: Fairfield, CT
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unless you have a script- i doubt it
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