Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 166 24-08-2008 , 09:00 PM
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Originally posted by paldav
if you dont hear from me for a while....ring for an ambulance, i'll be on the ledge.

and i'll be right beside you

have fun with your job!




that's a "Ch" pronounced as a "K"

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# 167 01-09-2008 , 01:21 PM
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My Computer has died...AGAIN!

PCDL motherboard blew several months ago, found one on Ebay, now thats gone, so i am back on the lap top.

just for the record last month my fridge broke and my car broke

make room on the ledge...


free memory low..exception thrown
# 168 01-09-2008 , 10:13 PM
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bad luck dude... maybe you should go to a computer store to buy your motherboard next time :p

i think there's enough room for two of us here on the ledge...




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 169 01-10-2008 , 03:54 PM
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That is sooooo incredible!!! I love star wars! One of my first decent models was a Tie-Interceptor... but it isn't even half as incredible as any of this. I'm so amazed! Ever think you'll make the Slave 1? user added image

Branden


"Using No Way as Way, Having No Limitation as Limitation"
# 170 01-10-2008 , 05:27 PM
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Give micro direct a go, if your in manchester.


"No pressure, no diamonds" Thomas Carlyle
# 171 01-10-2008 , 06:54 PM
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So,

When can we expect progress?
I'm really looking forward to this one since i'm a big star wars fan user added image

# 172 07-10-2008 , 08:59 AM
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Guys, im sorry, i am having to rebuild my computer and it could take a while, credit crunch etc...

im logging on from work at the mo, but thanks for all the support youve all given me through this thread.

Ive roughly cut some of the scenes together, and got it down to 18meg ( divx ) if i could post it for you to see i would....


I'll be backuser added image


free memory low..exception thrown
# 173 07-10-2008 , 09:20 AM
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free memory low..exception thrown
# 174 07-10-2008 , 02:09 PM
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Looks really good!

Btw, @ around 31 seconds the xwings seem to go a little slow. But as this is not finished, i'll keep my mouth shut user added image :p

Good luck!

# 175 07-10-2008 , 02:24 PM
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Nice! the black screen between the scenes is way too long though, the switch should be instantaneous...
I expect to see some explosions soon user added image
Good luck,
Benny


When in doubt, delete history and freeze transformations.

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(Requires DirectX9 SDK and Framework)
# 176 07-10-2008 , 03:58 PM
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yeah, i find the cuts between scenes are too long, it feels like im blinking when im not user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 177 08-10-2008 , 08:20 AM
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yeah it really slows the whole thing down

# 178 09-10-2008 , 02:06 AM
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that was excellent mr lucas would be proud *tips his hat well done m8y

# 179 09-10-2008 , 02:16 AM
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Thanks guys, the blinks inbetween scenes is purely down to my ammaturish editing, an cant fix it for a bit till my computer is fixed, cheers for the comments.


free memory low..exception thrown
# 180 12-10-2008 , 06:01 PM
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hope you get it sorted dude hope u backed up all ur stuff to lol ,u thought about a network fileserver? quite handy to have or even a new type of mobo lol

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