Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-05-2004, 01:09 AM
Binabik
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sound for 'render complete'

Hi there, in Max i used to have a sound that played when my render was done, so I could be away from the computer while it rendered, and come back when i heard it.

Is there a way to set one in Maya?
for single frame as well as batch render?
if so, how?

thanks!

Adam.

# 2 29-05-2004, 11:31 AM
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caligraphics
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not as far as I know, unless you use some external render server thing

maybe you can write a MEL script - I dunno ..


Carsten Lind
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Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 3 29-05-2004, 01:32 PM
strarup
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Hi Adam,

nope... I don't know with the new Maya 6, but with maya 5 and below it is not posible from within Maya to render it out with sound as fra as I know... you would then properly have to make an plugin that does this...

as I recall you have two options to render out with Maya frame by frame or as an Avi file... and even with the Avi file I don't recall you get sound with it, only with playblasts...

at the moment I'm not aware of a image file format which is capable of holding singleframe sound and image together...

however if you have the sound and the rendered images you can easily combind them in e.g. VirtualDub... -->
http://www.virtualdub.org

it is free, however you would have to render your frames out in BMP format...

commercial programs as premiere and others can work with other image file sequences... but I have heard some rumors that VirtualDub soon sould support TGA sequenses aswell...

regards

Strarup


------------------------------------------------
Alex V. U. Strarup

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# 4 29-05-2004, 02:00 PM
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Alan
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yes you can do this. It will involve a little scripting though.

There are pre and post render commands that can run arbitrary scripts. Look in your render globals and under render options you have 3 boxes.

In post render MEL you can put:

sound -offset 1 -file "path_to_your_file"

It has to be a wav or similar it wont do mp3s.

That should do it

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 5 29-05-2004, 02:34 PM
strarup
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Hi Alan,

isn't it just for creating a audio node which you use by the timeslider?

how does this work then, is it spitting the wav file out frame by frame?
or attaching it to the image?

btw. as I recall maya should support the Aiff format aswell... but I might remember it wrong...

regards

Strarup


------------------------------------------------
Alex V. U. Strarup

One mistake can ruin it all...
# 6 31-05-2004, 01:36 PM
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Alan
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because you are using it as a post render MEL command it should only sound when the render is finished. It should work fine.

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 7 01-06-2004, 06:23 AM
Binabik
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Location: Australia
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thanks guys, will try it out.

# 8 17-09-2021, 04:30 AM
kara danvers
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