Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 29-09-2020 , 05:07 AM
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Join Date: Sep 2020
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Snap all vertex to another obj

Hi Guys,

I am trying to find a way to automatically snap (or move ) all vertexs from one Obj to the other.

These two Objs has the same topology, same vertex order, but in different shapes.

I know by holding V key maya can automatically calculate the world space distance between the two vertexs and then snap with ease. But I just don't know what's the command behind the scene.

I am trying to avoid using blendshape or any deformer. Just to move each every vertex to the coressponding position.

Any help will be appreciated.

Thank you


Last edited by lkpklk; 29-09-2020 at 05:09 AM.
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