This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
This is my first Toon base mesh I did after about 3 weeks of Maya TUt's and self training. Started with the basic and easy parts, legs and Torso. Having a hard time combining/merging the parts, and need some creases in to get some definition.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off