Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 11-04-2018 , 07:55 PM
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Join Date: Apr 2018
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Toon Shading Issue

I'm just getting into toon shading for models. Up until now I've been using regular colors which have been working just fine, but as soon as I attempt to use my own drawn textures the shader shows up as black in Maya. Once it renders it shows up fine, but it's difficult to light a scene when a character looks completely black. Would anyone happen to know why this is happening?

Thanks!

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