Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 20-12-2002 , 08:55 AM
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nVidia's Cg Plug-in for Maya 4.5 now available!



Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
www.nirsullam.com
# 2 20-12-2002 , 08:56 AM
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Download the plug here:

ftp://download.nvidia.com/developer/..._Plugin1_0.zip


Taken from nVidia:
==========================
The Maya Cg Plug-in allows artists to author and visualize content in Maya 4.5 using advanced hardware rendering and the Cg high level language.

The cross-API capability of Cg is a breakthrough for development teams targeting content for multiple platforms. The Maya Cg Plug-in supports the CgFX file format (.fx) and automatically provides intuitive interface controls and semantics to users and developers alike - for editing shader effects in real-time. Since the CgFX format also supports both DirectX and OpenGL, developers may encapsulate a series of fallback techniques for rendering any effect. CgFX files are text-based and describe the complete render state for a particular effect -- multiple passes, texture states, and any number of individual vertex and pixel shaders maybe defined to create a complete appearance or effect.

This zip file includes everything you need for Maya 4.5:

Maya Cg Plug-in
AlienMaya example file
Example shader files in .fx format with accompanying .dds textures
Documentation
CgFX Runtime (beta 3)
Cg Compiler
Requirements: Maya 4.5, the CgFX Beta Runtime (beta 3) should be installed before installing this plug-in, which in turn requires the accompanying compiler to be installed
=========================


Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
www.nirsullam.com
# 3 29-02-2004 , 04:48 AM
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I happen to notice someone was looking at this thread and it kind of ties in to the Doom3 question, so I thought I'd bump this. The CgFx plugin allows you to view normal mapping in Maya's viewport using CgFx formats.

# 4 29-02-2004 , 08:35 AM
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well ...it 's good !!thank you nirsul
there is a say maybe more than a newbie might be true!

# 5 29-02-2004 , 08:38 AM
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550 /developer/cg/Maya_Cg_Plugin1_0.zip: The system cannot find the file specified.

what is this nirsul !need xp for this !1

# 6 29-02-2004 , 04:07 PM
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It's very possible that nVidia has moved the files since this was posted. Check nVidia's website for more info.

# 7 29-02-2004 , 04:55 PM
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The last graphics pack I donloaded from them made my machine crash with Maya, so i would sugest caution just in case.

# 8 29-02-2004 , 07:07 PM
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# 9 02-03-2004 , 06:27 AM
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Can't seem to get it to work... says I need CgFX v. 0.0.4, but all they offer for DL is like 0.1.2 or something... weird...

# 10 02-03-2004 , 04:47 PM
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make sure you have the Maya bonus tools installed for Maya 5.

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