Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-05-2006 , 04:40 PM
Registered User
Join Date: May 2006
Posts: 8

Renders quality

Hi!
I am new with maya, so I don't know very much.
I did some renders in wired, shaded...but I realized that they have very low quality.
How can I improve it??
I tried with changing screen resolution, but nothing changed.

Thanks!

# 2 26-05-2006 , 10:25 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
show what you mean man.

Could be the anti-aliasing

# 3 30-05-2006 , 01:45 AM
Registered User
Join Date: Aug 2004
Posts: 408
Yea -- there's several things you could do.

Antialiasing quality up (but not too high, then all the multisampling makes your textures blurry like arse)... try hardware line antialiasing if your card supports it; haven't tried it on my GeForce, only my Quadro.

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