Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-02-2008 , 06:03 PM
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Join Date: Nov 2007
Posts: 27

Nurbs plane scale displacement problem ?

Hi everybody

I have a scene where I have a nurbs plane displaced by on ocean shader with a dielectric material assigned to it.

Now everything is fine when i render, no problem there.
I want to scale up my nurbs plane to make it bigger, BUT when I do my displacement dissapears, it goes completely flat which isnt good.

below is my displacement which is how i like it. The plane is 50x50x50, I want it to be 800x800x800 (goes flat at this scale)

So can anybody tell me how to sort this out without losing my displacement on my nurbs plane ?

If so that would be great.

Thanks

Andy Gee

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