Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 91 29-05-2003 , 11:50 PM
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a little facial shaping

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cheers

Rich
# 92 30-05-2003 , 12:16 AM
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The McEnroe look LOL.

# 93 30-05-2003 , 10:07 PM
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heheh - i wasn't quite as bad tempered as johnny M - butI gave him a run for his money user added image

bit of a forehand shot - going for this as one of the images in the final pic

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cheers

Rich
# 94 30-05-2003 , 11:54 PM
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Yes! He really has turned out well.

# 95 31-05-2003 , 02:36 AM
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Nice!user added image


Last edited by howardporter; 31-05-2003 at 02:39 AM.
# 96 31-05-2003 , 05:53 AM
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that is really good


It's Dr. Know, Not Darknow
# 97 31-05-2003 , 07:16 AM
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it looks really cool .. nice work !


Carsten Lind
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Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 98 31-05-2003 , 10:58 PM
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FINAL RENDER

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cheers

Rich
# 99 31-05-2003 , 11:11 PM
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Excellent! I really like the ball toss one. Nice job.

# 100 31-05-2003 , 11:38 PM
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Hah, very cool! I would of made the text smaller and used more space for the model itself.. anyways, great job!!


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 101 01-06-2003 , 07:52 AM
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cheers guys, M yeah I know I messed up - I ran out of time so I had to render at 320*240 user added image I never have been the best at time keeping.

It turned out ok but i should have spent more time on creating a tennis court set and also done a lot more texturing - nevermind it was a laugh!


cheers

Rich
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