Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 12-11-2002 , 04:53 AM
mbowman's Avatar
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Join Date: Jul 2002
Location: Cincinnati, Ohio
Posts: 6

Super Villain - mbowman

Hey guys,
Sorry its been so long since I last posted... Got busy with school starting again and all...

Anyways, looks like I just needed a reason to make time for maya!! :p

O.k., so I spent about a day and a half deciding which villain to do. There are so many great ones I'd like to do, but I finally settled on a new favorite.

The Shade (new school justice league version)

I started tonight with the head. Hopefully I can find time really tweak this guy. GREAT job on the topic for this month !!!!

Here is a reference I found on the web...

# 2 12-11-2002 , 04:54 AM
mbowman's Avatar
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and here is what I got done tonight.

Thanks,
-michael

# 3 12-11-2002 , 04:56 AM
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Join Date: May 2002
Location: Niagara Falls, Canada
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Nice start, looking forward to updates.

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 12-11-2002 , 10:50 AM
Roman's Avatar
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nice start man.. aw8tin' updates hehe.. :p

# 5 12-11-2002 , 01:44 PM
undseth's Avatar
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The glasses actually makes this face scary.
No puppy eyes here!


I do not support Bush! Nor Saddam! Long live UN!
# 6 28-11-2002 , 11:44 PM
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Join Date: Nov 2002
Posts: 1

This is very impressive for 1 nights work

Hi I am trying to model the face of a character in a 3D game at the minute and I was just wondering how you modelled this face. Did you use a Nurbs sphere to start with or did you spin a curve round and edit the cvs later?

Any help would be much appreciated - James

# 7 28-11-2002 , 11:51 PM
Roman's Avatar
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welcome to SM jc9121.. :p

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