Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-08-2007 , 04:56 AM
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Blueprints

Hey there im looking for blueprints ive looked all over and can either a) find low res ones that are a pain to get curves right b) not the same size no matter how much u tweak em or c0 not enough angles , the prints im lookin for are for the "renault clio 2003/2004 model (not the sport or the v6) could also use the williams eddition unmodified of course thats my job" the whole idea of this is o that i can actualy model my car for future RL modifications for my car ie bodykit etc etc ,

any help with this would be great or if u find something of use hit me up at scratch_face@hotmail.com

Sicky__

# 2 09-08-2007 , 06:56 AM
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# 3 09-08-2007 , 01:44 PM
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yeah there the current blueprints ive got , realy small tho and u loose so much quality and fine lines when u expand it
thanks anyway dude :>

# 4 09-08-2007 , 02:06 PM
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another blueprints site for you (dont know if it has the same model you're after but it might):

https://www.suurland.com/

Si


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# 5 09-08-2007 , 10:24 PM
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nope :< thanks anyway guess ill have to try and get on with these ones
thanks for your help anyway guys

# 6 10-08-2007 , 02:24 AM
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There gif files, cant you just resize them in photoshop and not loose any quality due to the gif file being a vector format?


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# 7 10-08-2007 , 03:21 AM
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I used Genuine Fractals to upscale the image ..works a treat .




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# 8 10-08-2007 , 03:50 AM
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ill have to google that thanks for the heads up

# 9 10-08-2007 , 04:02 AM
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