Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-09-2007 , 01:46 AM
mr pix.'s Avatar
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shader help

hey,

im creating a modern futuristic tunnel / corridor type. very basic (early stages). I went to highend3d and found metal shaders, and some with rust, as i am going for a realistic look.

my question is. How do i apply these to my object once downloaded?

Any help appreciated.

thanx

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# 2 04-09-2007 , 06:13 AM
arran's Avatar
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first you'll need to imort the shader into hypershade - then just back click on your model and select add new material and choose it from the list.

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