Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 28-01-2009 , 01:09 PM
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How to Delete an Attribute?

Hi.

Say I add.

NURBS Sphere to the grid.

Add a Lambert Material

Add a Bump Map


Now how do I delete the Lambert?

In the attributes editor, attributes -> delete attributes does nothing- it's blank.

# 2 28-01-2009 , 01:39 PM
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Delete it in the hypershade.


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# 3 28-01-2009 , 01:51 PM
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First assign the default shader then delete the lambert in the hypershade...


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# 4 28-01-2009 , 05:17 PM
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Hypershade is a beast, for shaders just look around in it, it will solve a ton for you


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