This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
any of you know a video tutorial on modelling for firrst timers? i tried the dog tutorial but i got stuck and couldn't figure out what to do next. I've redo it severl times but still no result
in my opinion i strongly recommend investing on those digital tutor tutorial dvds. I know they're a little pricy but you just learn the program so much faster imho.
better idea. Maya comes with a default set of help files and tutorials. they are extreemly simple and very useful.
Follow the "Poly Modeling: Hammer" tutorial. A good way to start modeling is to start with a cube and use the editPolygons>extrude face tool to create low poly, base shapes, then use subdevides and smooths to create great looking models.:blush:
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