Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-01-2004 , 04:27 PM
Reimo005's Avatar
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Join Date: Jul 2003
Location: (EST) Estonia
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BMW 5

Helo, I try to make BMW 5 for study and hope to get some help here. I have seen some models made in maya and I have seen some polygon cars and some what were made with curves. I think the easyest way to create was do to with curves.
I made some curves front of the car and now it's a hard spot. How do I get the surface? I tryed lofting but evry time I loft it I got a wierd shape. So I hoped someone could help me out?

Sorry about my english it isn't very good user added image

user added image

https://www.zone.ee/zyyper/BMW_wireframe.jpg?2

# 2 26-01-2004 , 09:40 PM
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Join Date: Jul 2003
Location: (EST) Estonia
Posts: 242
Ok I got the point with a help of my friend. I hope to get ready something tomorrow. Now it is almoust 1.00 at night and need to go to sleep.


Noo0ooB... beginner... novice... newby... I'am new ! ! !

VERY BAD ENGLISH !
# 3 27-01-2004 , 07:52 PM
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