Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Feel free to use it if you like. I'm all for sharing of creative tools. I'd be happy to hear feedback too, as in things to add or change for a successful storyboard template.
The camera label I figured could mean either which cam to be used if you have multiple cams in maya, or could be things like WS -wideshot, CU -closeup, or Pan, zoom etc.
Edit: I should add that this is a 16:9 aspect ratio box.
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