Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-08-2004 , 07:05 PM
Sav1989's Avatar
Registered User
Join Date: Jun 2004
Posts: 109

:S... nurbs tesselation ?!

hey guys, i really need ur help now...

i have trimmed and flleted surfaces several times... and now the tesselation gives me headache. someone please help me:

img :

Attached Thumbnails
# 2 02-08-2004 , 07:09 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You probably need to turn on explicit tessellation (or advanced tessellation, depending on what version of maya you have) and adjust some settings there.

# 3 02-08-2004 , 07:35 PM
Sav1989's Avatar
Registered User
Join Date: Jun 2004
Posts: 109
no way... i tryed that, and some more option, here's the 2nd version :

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads