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# 1 17-02-2021, 11:14 PM
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Join Date: Aug 2009
Posts: 1

Edited UVs distorts texture

Hi everyone! Im having a problem with a mesh Ive modeled and unwrapped its UVs. In the UV Editor shows fine, but in the rendered version, it gets distorted in a weird way unless I dont smooth it. Its the first time it happends to me. Im using Maya 2014. Here are the snapshots of the UV editor and the render test I made. See the dashed line distortion I pointed.
Click image for larger version

Name:	Guante Issue 1.jpg
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Size:	146.5 KB
ID:	58087

Click image for larger version

Name:	Guante Issue 2.jpg
Views:	104
Size:	141.9 KB
ID:	58088

Again, never happened before. I made the UVs and after I smooth the mesh to render with Mental Ray, the UVs were fine. I already try to Smooth Mesh instead of the preview subdivision level, with no luck. Any advise will be really apreciated. Thanx in advance from Argentina.

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