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# 1 19-04-2021, 12:14 PM
mickhah's Avatar
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Join Date: Apr 2011
Location: Dortmund, Germany
Posts: 229

rigging walkcycle depending on path langth

hello. i am breaking my head about the issue how to rig a crawling bug moving along a spline. the COG will be path constrained to a spline. how can manage to get the legs animation to be played depending on the moved distance, like it is done for a vehicles wheel for example?

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