Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 29-05-2005 , 10:48 AM
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Join Date: Feb 2004
Location: Holland
Posts: 58

question about textures

I'm planning on modelling a building with walls wich consist out of identical square elements.

I want to try different materials on these elements, and i was wondering if it is possible to change the materials of all the elements at once including the planar mapping property settings...

# 2 29-05-2005 , 03:14 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You could try using a Layered Shader and animating the transparancy of the layers to reveal different shaders as you'd like.

Most properties can be animated, so should be the same for the planar map gizmo.

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