Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 17-04-2007 , 04:31 AM
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Robot

Here's a robot i've been working on for a couple of weeks: hope you like it! user added image

# 2 17-04-2007 , 04:32 AM
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Sorry, didn't attach first time

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# 3 17-04-2007 , 04:38 AM
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From what I can see, it looks good; any way we could just see the model by itself? Those background lights are blowing out the image quite a bit, and makes it hard to make out details.


# 4 17-04-2007 , 05:13 AM
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Sorry, have to wait untill Mon - I don't have maya at home user added image

# 5 17-04-2007 , 05:26 AM
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looking forward to it


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 6 18-04-2007 , 04:02 AM
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Originally posted by 3dBloke
Sorry, have to wait untill Mon - I don't have maya at home user added image

I'm in your same boat... I have to wait until Monday to do cool things too, but your stuff looks pretty good. Try to give it some area lights or something.

Sparticus


Expect to excell...
# 7 26-04-2007 , 12:22 PM
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looks good from what i can tell... see if you can tone down the lights a bit though. a wireframe would be cool to see as well. user added image

# 8 26-04-2007 , 12:24 PM
Jr.Who
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Originally posted by 3dBloke
Sorry, have to wait untill Mon - I don't have maya at home user added image

ItÕs Thursday, what happened? user added image

# 9 10-05-2007 , 10:59 AM
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yeah could you rerender this with a lense light effect? how did you get it that high anyway

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