This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Here is a finished piece from my new animated cartoon series. I am just starting to animate them. but until then i will test the strength of the rigs through various poses.
Hope you like it.
Last edited by RockyMills_01; 17-04-2013 at 12:04 AM.
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