Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-11-2005 , 04:49 PM
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Nov/Dec - Norm - vIm

Realist I a cool idea ! I m don't have idea for this moment.

Comming Soon...user added image


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# 2 04-11-2005 , 07:57 PM
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pinball machine it si my idea for this moment...

This is a old model of pinball machine

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# 3 04-11-2005 , 07:57 PM
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another view

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# 4 04-11-2005 , 07:57 PM
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another view

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# 5 04-11-2005 , 09:48 PM
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I'm start a quick modelisation of my projet

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# 6 04-11-2005 , 09:49 PM
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zoom on score screen

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Last edited by vim; 04-11-2005 at 09:56 PM.
# 7 04-11-2005 , 09:58 PM
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nice choice! looking forward to seeing how it develops user added image

# 8 04-11-2005 , 10:00 PM
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another view

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# 9 05-11-2005 , 12:40 AM
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Update of my old pinball machine

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# 10 05-11-2005 , 12:44 AM
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Looking really nice! I thought in modelling a pinball machine too, but I gave up when I realized that was a very complex task, mainly the elements of table. Good luck!

# 11 05-11-2005 , 02:52 AM
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small update

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# 12 05-11-2005 , 06:41 AM
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Very nice modeling, and very fast I must say! You should be done with this in no time. Cant wait to see the final concept!user added image

# 13 05-11-2005 , 03:08 PM
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final gather test

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# 14 05-11-2005 , 03:09 PM
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zoom on the button console

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# 15 05-11-2005 , 03:41 PM
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coming along nicely! And quick!

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