Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-12-2005 , 02:26 PM
Registered User
Join Date: Dec 2005
Posts: 1

Modeling barbed wire

Hi everybody,

this is my first post in this forum and I hope to get some help on modeling barbed wire for a composite photograph.
I've already modeled a single spiral shaped wire, but now I don't know how to bend or wrap some more wires around this first one to make it look more realistic. Is there any option or command to wrap an object around another?

Thanks in advance.

# 2 12-12-2005 , 02:53 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
In Maya 7, there is a new polygon primitive called the helix. I'd use this and adjust it to form the basic shape, then go in and taper the ends to a point.

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