Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 01-08-2003 , 09:34 PM
carrot juice's Avatar
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Actually, it's pretty easy to make holes in polys too. just stick whatever shape you want the hole to be so it intersects your model, and do a boolean subtract.

also, you might want to use a blendshape to melt a vase. just a thought...

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