Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-07-2020 , 11:39 PM
Josh Antonio
Join Date: May 2019
Location: London
Posts: 15

Auto Retopology Implemented Properly into Maya

https://www.youtube.com/watch?v=dZJCeJKAOKo

Autodesk has now fully implemented the retopology tools into Maya 2020. In this video tutorial, I cover how to use these retopology tools to turn your problematic topology from the boolean tool into something clean and in quads to help you create your final mesh.

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