Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 31 12-03-2009 , 03:26 PM
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Well the hand there is made up of several small bones, same as the foot but i didn't bother making them because i will cover the skelet with muscle.If you look at the tutorial Zack makes it the same way.


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Last edited by Mickeal_alex; 12-03-2009 at 03:29 PM.
# 32 12-03-2009 , 03:41 PM
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ahhh, ok

sorry, I didn't know it was a tutorial.

edit: sorry, i found out who zach is.


Last edited by honestdom; 12-03-2009 at 03:45 PM.
# 33 12-03-2009 , 03:44 PM
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I said in the beginnning that i got inspired by the tutorial Form of Anatomy by Zack Petrock.


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My ultimate goal is perfection!!!!

Last edited by Mickeal_alex; 12-03-2009 at 08:30 PM.
# 34 12-03-2009 , 03:44 PM
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that was a threat??

# 35 12-03-2009 , 06:43 PM
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LOL

# 36 12-03-2009 , 08:31 PM
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My bad


Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!
# 37 12-03-2009 , 08:38 PM
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looks like he should have a sword and shield and be battling an orc or something! haha looks awsome tho dude look forward to seeing the muscles put on there!

# 38 13-03-2009 , 07:18 AM
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Thanks, today i will start with the muscles, also i had some fun in zbrush with the model and i made him look like The Grim Reaper, the cloth was made completly in zbrush.

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Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!
# 39 13-03-2009 , 06:35 PM
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this makes me want to model a skeleton, awesome job, love the little zBrushing done to it

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