This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
for HDRI tuts go to digital tutors under the free tutorial maya, rendering an ull find it. (u have to sign up to view but it is free) they give u all thelinks for the program and the probes downloads
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off