Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 17-05-2007 , 04:38 AM
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wow ! nice work

# 32 24-05-2007 , 02:04 PM
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good work thanks


hello
# 33 05-06-2007 , 09:03 AM
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Looks good for the amount of detail put into it.


Setup: Mac Pro Quad 3
# 34 06-06-2007 , 10:39 AM
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thanks for the comments guys!

yeah this one of the of the first projects i really wanted to show off detail user added image

marlon

# 35 11-06-2007 , 04:16 PM
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It looks so much better finished!! It was amazing before the fact, but it looks amazing! Smashing job my friend! Get to learning texturing so that I can see it with the textures! lol

Sparticus


Expect to excell...
# 36 15-06-2007 , 09:37 AM
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really great work on the geomtry
is it nurbs or polygon modeling ??


You Deserve
# 37 03-07-2007 , 03:26 PM
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I'm surprised I missed this one! OUTSTANDING! The modeling is first rate and so is the render!

Nothing more to say except that's one killer building!


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