Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 19-04-2004 , 10:51 AM
Alan's Avatar
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worldspace position without using xform

What's the easiest way to get a camera's position in worldspace without using the xform command. Keep in mind that it can be parented under other stuff so it may not have any local translation or anything.

Thanks
Alan


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# 2 19-04-2004 , 02:20 PM
Alan's Avatar
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done it.

You can use:

$myArr = `getAttr -t $myTime $myObject.wm[0]`;
xPos = $myArray[12];
yPos = $myArray[13];
zPos = $myArray[14];

this uses the world matrix to give you the exact world space position.

user added image
Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
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