This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Does anyone have a tutorial on how to model teeth and gum.
I did Kurt's walkcycle tutorial and noticed that his model that came along had great looking teeth. I had his teeth model in mind when I modeled my own, but it never really turned out so well.
I've done a lot of different tutorials on hands and stuff that have helped me to choose which technique suits me the best. But I haven't found a good tutorial on teeth and gum modeling yet.
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