This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Dear friends:
I have a set of particles in a particular array (these were produced after transforming point objects into particles - the particle distribution represents a 2-D array of atoms). Now, I need to "wrap" them into a sphere - something like a 2-D hexagonal grid-like honey bee array- to be wrapped into a sphere shape.
I tried playing with the deformers, but they deform the array unevenly and can't make them into a sphere. I tried the Create deformer and Use secondary NURBS or Polygon Object Sculpt tool option, but can't make it work.
Have you thought about using an actual sphere as a goal object?
You can assign an object/shape etc. as a "goal" for your particles to get to over time or with the aid of fields, etc.
So say you have an onmi emitter shat shoots-off 100 particles.
You can assign goal shape for them to form into after a certain amount of time has passed.
Check the help for details on using goals with your particle shapes
Good luck!
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS izzylong.com
I am trying to use the lattice deformer, and I am able to put a lattice around the particles. However, I don't find the handler or how to bend the lattice into the sphere.
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