Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 31-03-2005 , 07:17 PM
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Thank you! I will try adjusting the bicep, or mabye I will rotate the palm. I guess whatever I can do fastest. All of the picts with black BG are renders. No render passes or anything fancy just the Maya defaults.


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# 17 31-03-2005 , 10:43 PM
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looks really good on the body. Could you show some closerups on the body mesh ?

# 18 03-04-2005 , 05:56 PM
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Thanks! Here are some close ups of my wire frame.

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Just a squirrel trying to get a nut!
# 19 03-04-2005 , 05:57 PM
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legs

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# 20 03-04-2005 , 05:59 PM
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arm

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# 21 03-04-2005 , 06:05 PM
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thanks, got some intresting mesh ideas in there, I like.

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