This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
it's a nice render but where's the spec? it's all diffuse and no highlights etc... that is assuming it's metal... a reflectino map will help to sell it a lot more.
Indeed, its tooooooo matte looking right now. Also the cockpit glass could do with being darker, just like when you look at a house in the day time, its not really that reflective just dark.
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