Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 01-06-2006 , 07:48 PM
Triskelion's Avatar
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Planar Problems!

Can anyonw shed any light on this?

These are just curves:

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Knowledge is knowing a tomato is a fruit; Wisdom is not putting
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# 2 01-06-2006 , 07:49 PM
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After a planar (selecting outer circe then inner shapes)
I am getting this:-

(They are seperate curves not duplicates)

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Knowledge is knowing a tomato is a fruit; Wisdom is not putting
it in fruit salad.
# 3 01-06-2006 , 08:42 PM
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well, in planar options, choose NURBS instead of Polygons. Then use the other curves to project and trim onto the origional planar surface. Should do the trick.


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# 4 01-06-2006 , 09:26 PM
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Thanks so much for your advice but I couldn't get it to work.
After the planar the other curves aren't selectable. I again tried duplicating the single "working" curve and applying your suggestions but nothing appears to happen!

I don't understand why one of the lofted curves will work while the other two do not.

Any ideas??

Thanks.

P.S. I am trying to remove the Chilli pepper shapes to make a 3D logo.


Knowledge is knowing a tomato is a fruit; Wisdom is not putting
it in fruit salad.

Last edited by Triskelion; 01-06-2006 at 09:28 PM.
# 5 01-06-2006 , 09:35 PM
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planar instead the chili pepper shape, extrude it out to give it thickness and then use that to boolean out holes into a disk. I think that'd be easier.

# 6 01-06-2006 , 10:19 PM
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dude what u do is select the outside circle then shift select the 3 inner spike things then do planar - it works i just tried it

select the outside circle then shift select the 3 inner spike things then do planar

select all 3 spike things in one so only 1 planar is needed

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Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973

Last edited by pbman; 01-06-2006 at 10:22 PM.
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