Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 07-05-2006 , 12:30 AM
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Lav

Any feedback would be great. Im a total noob and i been using maya for about a month.

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# 2 07-05-2006 , 01:15 AM
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That’s a good start, just don’t be afraid to add more detail to it. If you don’t already get some references to add like armor and whatnot to it. Here’s a little something I did a while back.

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Just be creative and let your self-go.user added image

# 3 07-05-2006 , 01:16 AM
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very good ..I like both of yours alot ..was this a tutorial ?

# 4 07-05-2006 , 01:20 AM
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Originally posted by mmoore5553
very good ..I like both of yours alot ..was this a tutorial ?

I did mine for a Game Mod I was in, I just grabed an image of a BMR and did my best. he he.

# 5 07-05-2006 , 01:26 AM
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No i did not use a tutorial, I have a magazine on models so i drew a sketch and use it for basic shapes.

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# 6 07-05-2006 , 06:20 AM
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Originally posted by R-Tillery
That’s a good start, just don’t be afraid to add more detail to it. If you don’t already get some references to add like armor and whatnot to it. Here’s a little something I did a while back.

user added image


Just be creative and let your self-go.user added image

That looks great with the armour

Thanks for feedback

# 7 09-05-2006 , 09:44 AM
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Just some updates, added armour, nuts , fuel drums, extra bits and peices.

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# 8 09-05-2006 , 09:46 AM
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different view

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# 9 09-05-2006 , 03:16 PM
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Right on, looking a lot better. keep it upuser added image

# 10 09-05-2006 , 03:36 PM
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i like this alot ..good work ...love it ... i have to find images on someting like this ..good job keep it up

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