Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 28-07-2018 , 06:13 PM
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Join Date: Aug 2009
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Bake paint effect animation?

Hi,
I am trying to create scene with lot of vegetation and I am planning to use paint effects. The vegetation will have a turbulent force to simulate wind. I want to use MASH to populate the scene. My question is, is there a way to bake this paint effect animation to geometry, and possibly convert it to Arnold stand-ins and use in MASH? I tried just converting paint effects to polygon but then my scene gets too heavy for my PC to handle. Or is there a different way to approach this? I would really appreciate any help/ suggestion you can give.


Last edited by niratnayake; 28-07-2018 at 06:17 PM.
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