Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Create an object to attach fire to. It can be something as simple as a deformed plane or perhaps a log you have modeled in your fireplace. Select the log, then choose (under the Dynamics Menu) Effects>Fire and walla: you're done.
If you want to tweak it, select your particles and mess with the attributes in the channel box.
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