Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-04-2003 , 12:11 AM
cb8rwh's Avatar
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History items

ello all.

quick question - is it possible to delete individual items from the history - say you have 3 or 4 extrudes in a row and you want to get rid of extrude 2 is it possible?? or would you have to undo until it was gone then redo the other extrudes??

hope you understand what I am trying to get at user added image


cheers

Rich
# 2 05-04-2003 , 09:36 AM
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Well... I'm not sure if you can actually delete them but you can set their Node State to "Has no effect"...


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# 3 05-04-2003 , 06:58 PM
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If you select them in your attribute Editor (press select button at bottom) you can then delete them individually. Most history items appear as a tab in the attribute editor.

# 4 07-04-2003 , 08:50 PM
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thanks for the answers guys


cheers

Rich
# 5 07-04-2003 , 08:54 PM
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But prepare for unpredictable results user added image


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# 6 18-04-2003 , 12:04 AM
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and i guess you could do that in hypergraph too...by deleting the node...but as carsten said... be prepaired...lol user added image

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