Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Tomcat really is by far the best toon shader there is for outlines. Actually right now I'm working on a way to do doodle-style hatching with it, but it's just doing the outlines- the actual hatching will be through a normal maya shading network.
Pony, what do you mean different subject matter? I'm always ready to try new ideas if you have any...
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